Attributes & Skills
Four Attributes define your character's core capabilities. Each Attribute governs three Skills, which determine how many cards you draw for related checks.
How Attributes Work
Each Attribute has a modifier (typically 0-4). This modifier determines:
Skill Checks
Draw more cards for related skills
Saves
Draw more cards on related saves
Abilities
Power certain attacks and effects
The Four Attributes
Body ♠
Physical coordination, strength, endurance, bodily control
Associated Skills
Moving unseen and unheard
Raw force—lifting, breaking, pushing
Running, climbing, jumping, swimming
Used For
Melee attacks, feats of strength, physical saves
Will ♣
Willpower, determination, resilience, presence
Associated Skills
Precise movements—lockpicking, sleight of hand
Enduring hardship—resisting fatigue, staying conscious
Entertaining, inspiring, dramatic displays
Used For
Mental saves, endurance, leadership
Mind ♦
Logic, memory, learning, intellect
Associated Skills
Recalling information, arcane/history/nature lore
Searching for clues, analyzing evidence
Persuading, deceiving, intimidating others
Used For
Caster abilities, research, puzzle-solving
Care ♥
Instinct, perception, empathy, insight
Associated Skills
Noticing details, sensing danger, reading people
Creating items, navigating terrain, practical skills
Identifying ailments, treating wounds, stabilizing the Unfolding
Used For
Spotting ambushes, sensing lies, Support abilities, healing
All 12 Skills at a Glance
| Skill | Attribute | Common Uses |
|---|---|---|
| Stealth | Body | Sneaking, hiding, tailing |
| Brute | Body | Lifting, breaking, forcing |
| Athletics | Body | Running, climbing, jumping |
| Finesse | Will | Lockpicking, pickpocketing, precise work |
| Grit | Will | Enduring hardship, staying conscious |
| Performance | Will | Entertaining, inspiring, acting |
| Knowledge | Mind | Recalling lore, arcana, history |
| Investigation | Mind | Searching, analyzing, deducing |
| Sway | Mind | Persuading, deceiving, intimidating |
| Detection | Care | Spotting, sensing, reading people |
| Craft | Care | Creating, repairing, navigating |
| Medicine | Care | Treating wounds, stabilizing the Unfolding |
Primary Attributes by Role
At character creation, each Role chooses one of two Primary Attributes. This choice shapes your character's strengths and playstyle.
Choose your fighting style:
Body or Mind
Choose your power source:
Mind or Care
Choose your defensive focus:
Body or Will
Choose your support style:
Care or Will